After having play tested this version we found that a typical game lasted far longer and the game was more challenging. However we still had changes that need to be made:
– Settlements needed to be more diverse in their locations as some factions have an advantage over others in placement.
– Blank tiles are few and far between and don’t affect game play as much as we had hoped. Blank tiles need to be larger and more common.
– The endgame is now too difficult and the newly implemented Dragon cards’ stats will need to be reduced.
– Player card stats will need to be adjusted to balance the game out in the boss battle.