After having play tested this version we found that a typical game lasted far longer and the game was more challenging. However we still had changes that need to be made:

– Settlements needed to be more diverse in their locations as some factions have an advantage over others in placement.

– Blank tiles are few and far between and don’t affect game play as much as we had hoped. Blank tiles need to be larger and more common.

– The endgame is now too difficult and the newly implemented Dragon cards’ stats will need to be reduced.

– Player card stats will need to be adjusted to balance the game out in the boss battle.


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