The first blueprint was for the camera angle. There are 2 buildings in town that are larger than the rest which created problems for the camera. It would clip through the buildings, meaning that the player would be unable to see Hammergirl or the NPCs on the path below.
To solve this, I created a box trigger and placed it over the 2 large houses. This means that, whenever Hammergirl enters the box, the camera will zoom out to prevent an obscured view and the camera clipping through the roof.