Second Playtest

After having play tested this version we found that a typical game lasted far longer and the game was more challenging. However we still had changes that need to be made: – Settlements needed to be more diverse in their locations as some factions have an advantage over others in placement. Read more…

First Playtest

Our first play test was run with the following rules applied: – We started with four playable factions in case we wouldn’t have time to create all six. The factions were: Imperials, Stormcloaks, Thieves Guild or Dark Brotherhood. – All players would start with one Hold, and would have 2 Read more…